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All books
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- C++ Primer 4/e中文版 (136)
- By Stanley B. Lippman
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Reading
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- 編譯系統設計 (21)
- (Compilers: Principles, Techniques, and Tools, 2/e)
- By Alfred V. Aho, Ravi Sethi, Monica S. Lam, …
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Not Started
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- The C Programming Language (371)
- Second Edition (International Edition)
- By Dennis M. Ritchie, Brian W. Kernighan
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- 軟體建構之道(第二版) (118)
- By Steve McConnell
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- OpenGL(R) SuperBible (14)
- Comprehensive Tutorial and Reference (4th Edition) (OpenGL)
- By Benjamin Lipchak, Richard S. Wright, Nicholas Haemel
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- 物件導向設計模式 (135)
- DESIGN PATTENS(典藏版)
- By Gang of Four
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- 精通Windows Sockets網路程式設 (12)
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- 大師談遊戲架構與設計理論 (21)
- By Andrew Rollings, Dave Morris
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- C++標準程式庫 (86)
- By Nicolai M. Josuttis
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- C++ Templates 全覽 (54)
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- Effective C++ 3/e中文版 (157)
- By Scott Meyers
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- C++設計新思維 (83)
- 泛型編程與設計範式之應用
- By 侯捷, 於春景
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- 3D 遊戲程式設計/基礎篇 (10)
- By 冬陽
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- 圖解水墨畫(II) (13)
- By 小林東雲
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- Introduction to 3D Game Programming with DirectX 10 (6)
- A Shader Approach
- By Frank D. Luna
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