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All books
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- Stop Stealing Sheep & Find Out How Type Works (1)
- By Erik Spiekermann, E.M. Ginger
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Finished
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- An Introduction to Object-Oriented Programming (1)
- By Timothy A. Budd
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Finished




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- Graph Theory and Its Applications, Second Edition (2)
- (Discrete Mathematics and Its Applications)
- By Jonathan L. Gross, Jay Yellen
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Finished
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- Practices of an Agile Developer (4)
- Working in the Real World (Pragmatic Programmers)
- By Venkat Subramaniam, Andy Hunt
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Finished




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- Programming Erlang (2)
- Software for a Concurrent World
- By Joe Armstrong
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Finished




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- The New Drawing on the Right Side of the Brain (16)
- By Edwards Betty
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Not Started
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- How Not to Program in C++ (1)
- 111 Broken Programs and 3 Working Ones, or Why Does 2+2=5986
- By Steve Oualline
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Unfinished




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- Micro-ISV (2)
- From Vision to Reality
- By Bob Walsh
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Unfinished




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- The Essentials of C Plus Plus (1)
- (Essentials)
- By David Hunter
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Reference




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- Fundamentals of Database Systems (3)
- (5th Edition)
- By Ramez Elmasri, Shamkant B. Navathe
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Reference
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- Python Pocket Reference (7)
- (Pocket Reference (O'Reilly))
- By Mark Lutz
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Reference
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- AI Game Programming Wisdom (2)
- (with CD-ROM) (Game Development Series)
- By Steve Rabin
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Reference
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