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101 Things I Learned in Architecture School

By Matthew Frederick

(124)

| Hardcover | 9780262062664

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Book Description

This is a book that students of architecture will want to keep in the studio and in their backpacks. It is also a book they may want to keep out of view of their professors, for it expresses in clear and simple language things that tend to be murky a Continue

This is a book that students of architecture will want to keep in the studio and in their backpacks. It is also a book they may want to keep out of view of their professors, for it expresses in clear and simple language things that tend to be murky and abstruse in the classroom. These 101 concise lessons in design, drawing, the creative process, and presentation--from the basics of "How to Draw a Line" to the complexities of color theory--provide a much-needed primer in architectural literacy, making concrete what too often is left nebulous or open-ended in the architecture curriculum. Each lesson utilizes a two-page format, with a brief explanation and an illustration that can range from diagrammatic to whimsical. The lesson on "How to Draw a Line" is illustrated by examples of good and bad lines; a lesson on the dangers of awkward floor level changes shows the television actor Dick Van Dyke in the midst of a pratfall; a discussion of the proportional differences between traditional and modern buildings features a drawing of a building split neatly in half between the two.
Written by an architect and instructor who remembers well the fog of his own student days, 101 Things I Learned in Architecture School provides valuable guideposts for navigating the design studio and other classes in the architecture curriculum. Architecture graduates--from young designers to experienced practitioners--will turn to the book as well, for inspiration and a guide back to basics when solving a complex design problem.

17 Reviews

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  • 1 person finds this helpful

    讀的時候一度驚訝於建築法則與程式設計之間的相似性,不過後來回想起程式設計中design pattern這套解決問題的方式,便是取經於建築設計,便覺得這相似性是理所當然的了! 下面摘錄三個從書中學習到的要點,以利後續的回想與復習:

    18: 任何設計決定都應該具備兩種以上的正當理由
    (Any design decision should be justified in at least two ways)

    32: 最有效率且最富創意的問題的解決者,會採用後設思考,也就是「思考你如何思考」 ...(continue)

    讀的時候一度驚訝於建築法則與程式設計之間的相似性,不過後來回想起程式設計中design pattern這套解決問題的方式,便是取經於建築設計,便覺得這相似性是理所當然的了! 下面摘錄三個從書中學習到的要點,以利後續的回想與復習:

    18: 任何設計決定都應該具備兩種以上的正當理由
    (Any design decision should be justified in at least two ways)

    32: 最有效率且最富創意的問題的解決者,會採用後設思考,也就是「思考你如何思考」
    (The most effective, most creative problem solvers engage in a process of meta-thinking, or "thinking about the thinking.")

    99: 動手畫就對了
    (Just do something)

    Is this helpful?

    PoyingChuang said on Jan 19, 2013 | Add your feedback

  • 1 person finds this helpful

    很淺,很好讀,但卻能從中聯想到更深邃的那些

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    eliotzhang said on Aug 6, 2011 | Add your feedback

  • 1 person finds this helpful

    簡潔,易讀

    記得從也是同為programmer的大學同學車上看到這本書,他覺得對程式設計有幫助.找了好久意外發現,就趕緊收藏了.其實是給學建築的人看的,很簡潔明瞭的插圖跟說明,非常容易吸收,希望從中學到一些通用有用的概念.

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    Arttseng said on Mar 1, 2011 | Add your feedback

  • 1 person finds this helpful

    蠻適合對建築一無所知的初學者,不過其實就算不是學建築看了也蠻受用,內容提醒了自己做設計的態度,應用到做人也是差不多的

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    朱朱 said on Jun 6, 2010 | Add your feedback

Book Details

  • Rating:
    (124)
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  • English Books
  • Hardcover 216 Pages
  • ISBN-10: 0262062666
  • ISBN-13: 9780262062664
  • Publisher: MIT Press Ltd
  • Publish date: 2007-10-09
  • Dimensions: 129 mm x 1,147 mm x 819 mm
  • In other languages: other languages 繁體書 , 简体书
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