Advanced Graphics Programming Using OpenGL
(The Morgan Kaufmann Series in Computer Graphics)
By Tom McReynolds, David Blythe




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Book Description
Today truly useful and interactive graphics are available on affordable computers. While hardware progress has been impressive, widespread gains in software expertise have come more slowly. Information about advanced techniquesbeyond those learned in introductory computer graphics textsis not as easContinue
Book Details
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- English Books
- Hardcover 672 Pages
- Edition: 1
- ISBN-10: 1558606599
- ISBN-13: 9781558606593
- Publisher: Morgan Kaufmann
- Pub date: Feb 02, 2005
- Dimensions: 1548 mm x 1290 mm x 258 mm Just how big is that?
Prices Change currency & sellers
| ISBN | Edition | List | Sale | Seller |
|---|---|---|---|---|
| 9781558606593 | Hardcover | $86.95 | $69.56 | bn.com |
| -- | $86.95 | ebooks.com | ||
| $86.95 | $67.66 | The Book Depository |
If you're a graphics programmer using OpenGL you need this book! I'm surprised I haven't seen more of this book around. Advanced Graphics Programming Using OpenGL is choc-a-bloc full of recipes to go beyond the simple graphics techniques described in the Red Book or other introductory graphics books ... (continue)
If you're a graphics programmer using OpenGL you need this book! I'm surprised I haven't seen more of this book around. Advanced Graphics Programming Using OpenGL is choc-a-bloc full of recipes to go beyond the simple graphics techniques described in the Red Book or other introductory graphics books. This book is the essential next step after learning the basics of OpenGL programming. The algorithms in the book are succinct and code-free (as they rightly should be) with references to the OpenGL calls/symbols to be used. Converting them to code isn't too much of a problem.
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