An absolutely fascinating idea - to go back half a century and play the "do you remember?" game, by yourself or with friends - and those too young to remember can play the "would you believe?" game, and look in awe. It's also funny to see how many - and which - of these gadgets, maybe sold by millions in the US, did not make their way at all in Europe. Mystery of marketing.
Unfortunately, the fascinating idea was abundantly spoiled by the style of implementation. The book is over-colorful, over-graphic, almost artistic and almost unreadable. The idea is a stimulus for the mind, the book hits only the eyes. The most interesting content is compressed from page 130 to 137, where a few lines explain what the vintage object is, what was its use, maybe who made it. And since the reader is not warned about the existence of this section, after puzzling over all the first 130 pages of photographs and graphic tricks, he has to restart from the beginning and finally understand a bit of what was looking at! No-no-no, those explainations should have taken half of the book, and definitely be printed together with the referenced object!