Hooray! You have added the first book to your bookshelf. Check it out now!
[−]
  • Search Digit-count Valid ISBN Invalid ISBN Valid Barcode Invalid Barcode

Learning Maya 5

Foundation

By Alias Wavefront, Alias|Wavefront

(1)

| Paperback | 9781894893343

Like Learning Maya 5?
Join aNobii to see if your friends read it, and discover similar books!

Sign up for free

Book Description

Maya is the first choice of digital content creators producing award-winning games, 3D animation and visual effects. Built on a procedural architecture called the Dependency Graph, Maya offers incredible power and flexibility for generating digital images of animated characters and scenes.
Continue

Maya is the first choice of digital content creators producing award-winning games, 3D animation and visual effects. Built on a procedural architecture called the Dependency Graph, Maya offers incredible power and flexibility for generating digital images of animated characters and scenes.

Learning Maya 5: Foundation takes you through over twenty project-focused lessons that offer hands-on experience with key tools and techniques.

This book introduces you to the following topics:
* The Maya User Interface
* Working in 3D space
* NURBS (spline) Modeling
* Polygonal Modeling
* Keyframes and Motion Paths
* Trax(TM) Non-linear animation
* Forward and Inverse Kinematics
* Surface Deformations
* Cameras and Lights
* Shaders and Techniques
* Particles and Dynamics
* MEL (Maya Embedded Language)
What you need to use this book:
* Maya Complete(TM), Maya Unlimited(TM), or Maya Personal Learning Edition(TM) version 5 software
* A DVD-ROM or set-top player

Project One: Bouncing Ball
Quickly get your feet wet by animating a basic bouncing ball. Add a squash and stretch, create a ring of fire using a particle clip effect, then add sparks as the ball hits the flames.

Project Two: Jack-in-the-box
Learn the basics of modeling, animating, and rendering a scene. Use Maya Artisan(TM) tools to sculpt Jack's face and to paint a color texture in 3D. Refine the scene's rendering using IPR (Interactive Photorealistic Rendering).

Project Three: Space Battle
Starting with a more in-depth look at polygonal and NURBS modeling, this project sets up a motion path animation, complete with Opti-FX explosions. Use Maya Paint Effects(TM) to create a realistic starfield.

Project Four: Primitive Man
Using Maya's Trax non-linear animation, you cycle for a bi-ped Inverse Kinematic skeleton. This lesson will also explore basic character skinning and deformation.

Project Five: Salty the Seal
This project brings together the skills developed in earlier lessons into a more complex scene where you learn how Maya lets you fully integrate modeling, rendering, and animation tasks.

0 Review

Login or Sign Up to write a review
No reviews for this book yet

Book Details

  • Rating:
    (1)
    • 5 stars
    • 4 stars
    • 3 stars
    • 2 stars
    • 1 star
  • English Books
  • Paperback 560 Pages
  • Edition: Pap/DVD
  • ISBN-10: 1894893344
  • ISBN-13: 9781894893343
  • Publisher: Sybex
  • Pub date: Jun 02, 2003
  • Dimensions: 1484 mm x 1226 mm x 194 mm Just how big is that?
Improve data of this book

Prices Change currency & sellers

ISBN Edition List Sale Seller
9781894893343 Paperback $69.99 $69.49 The Book Depository
Added to Shelf Added to Wish List

Inline Translation Mode

Left click to navigate, right click to translate.

inline translation guide

or close

Inline translation is not ready for this page yet.

Inline translation mode.

Share this page with your friends.

The viewport has not loaded.