[−]
  • Search
Pause & Effect : The Art of Interactive NarrativeBlog this item

Similar books

Cover of "Digital Storytelling"
Digital Storytelling
Cover of "Computers as Theatre"
Computers as Theatre
Cover of "Narrative as Virtual Reality"
Narrative as Virtual Reality
Cover of "First Person"
First Person
Cover of "Chris Crawford on Interactive Storytelling"
Chris Crawford on Interactive Storytelling

Book Description

Interactive narrative is the cornerstone for many forms of digital media: web sites, interface design, gaming environments, and even artificial intelligence. In Pause & Effect, Mark Stephen Meadows examines the intersection of storytelling, visual art, and interactivity. He takes the key principles from these areas and applies them to the design, architecture, and development of successful interactive narrative. This provocative book will appeal to designers with its edgy aesthetic and artistic sensibility. Striking graphic and typographic imagery complement unique design features that encourage interactivity through varying levels of information, different navigational possibilities, and even flip-book animations.

Book Details
English Books
Paperback 272 Pages
Edition: 1st
ISBN-10: 0735711712
ISBN-13: 9780735711716
Publisher: New Riders Press
Pub date: Sep 10, 2002
Dimensions: 23 cm x 23 cm x 2 cm Just how big is that?
Improve data of this book
Allowed tags <b> → bold, <i> → Italics

FAQ See all

How does the voting work?
Find a comment helpful / unhelpful? Cast your vote. Only one vote from each person will be counted. Every hour we gather all the votes, add them up, add some magic source, and there we have the new sorting for the comments on the page of this book!
I see mistakes in the book information. How can I fix it?

Under "Book details", there is a link labeled "Improve data of this book". You can use that form to send us the correct information.

Why do I sometimes see less people than from last time?
Under the aNobii logo is the location filter. The higher up you go, the more people you see.
Loading ...
The viewport has not loaded.