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Book Description
If youre interested in creating cutting-edge new media art, youve come to the right place!
Processing, available at processing.org, is a revolutionary open source programming language and environment designed to bridge the gap between programming and art, allowing artists to learn programming fundamentals as easily as possible, and programmers to produce beautiful creations using math patterns. With the software being freely available, it provides an accessable alternative to using Flash for creative coding and computational art.
This book is written especially for artists, designers, and other creative professionals and students exploring code art, graphics programming, and computational aesthetics. The book provides a solid foundation in basic programming and the easy-to-grasp Processing language, so no previous coding experience is necessary. The book then goes on from here, through the basics of lines, shapes, and motion, coontinuing to to the point where you'll have mastered Processing and can really start to unleash your creativity, with realistic physics, interactivity, and 3D!
Summary of Contents
- Introduction:
- Chapter 1. Code Art
- Chapter 2. Creative Coding
- Chapter 3. Code Grammar 101
- Chapter 4. Graphics Programming the "fun easy" Way
- Chapter 5. Processing Language
- Chapter 6. Lines
- Chapter 7. Curves
- Chapter 8. Shapes
- Chapter 9. Value and Color
- Chapter 10. Motion
- Chapter 11. Interactivity
- Chapter 12. 3D
- Book Details
- English Books
- Paperback 600 Pages
- Edition: 1
- ISBN-10: 159059617X
- ISBN-13: 9781590596173
- Publisher: friends of ED
- Pub date: May 28, 2007

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