Discover the New World of Neuroanatomy, now for the Mac! "With this incredible software you hold the future in your hands."--Dr. Anne G. Osborn "A wonderful product representing the future of brain atlases. Interactive, accurate, and easy to use, ...
this atlas sets a new standard in both neuroeducation and operative planning."--Dr. Albert L. Rhoton, Jr. Synthesizing science and art, The Human Brain in 1492 Pieces: Structure, Vasculature, and Tracts will allow clinicians, educators, and researchers in neuroradiology, neurosurgery, neurology, or neuroscience to explore, understand, and teach the intricacies of the human brain. With just a few clicks of the mouse, every aspect of the brain can be easily parcellated, explored, built, decomposed, labeled, and quantified -- all in three dimensions. Users can dissect and manipulate each brain piece electronically to view an astounding level of detail, from the gross hemispheres to the individual layers of the subcortical structures. Combined with the remarkably high-resolution, fully segmented images of the brain, this powerful functionality provides a foundation for multiple clinical, educational, and research applications, including deep brain stimulation, the study of neurological disorders, stroke image analysis, and much more. Features Every model is derived in vivo from a single specimen for total spatial consistency Over 1,600 detailed components identify every area of the brain from the spinal cord to tiny vessels of just 80 microns Construct any model or subsystem and capture the image for use in presentations Multiple cutting planes facilitate electronic dissection and exploration Every display can be rotated and viewed from various angles This interactive 3D atlas is the most in-depth neuroeducational tool currently available and a must-have for anyone who needs to stay on the cutting-edge. Mac minimum requirements: CPU: iMac with x86_64 architecture (Core 2 Duo, Core i3, Core i5, Core i7); RAM: > 1 GB; OS: MacOS 10.6 and above; Graphics card: all graphics cards that support OpenGL 2.1 and above; Monitor resolution: 1280 x 1024 or higher
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Date of publication: 12/01/2012
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