The Second Edition of a UNIX programming classic that shows how to design complex software to get the best from the UNIX operating system! Unix Systems Programming: Communication, Concurrency and Threads, 2/e, by Kay Robbins and Steve Robbins!
- Learn UNIX essentials with a concentration on Continue
The Second Edition of a UNIX programming classic that shows how to design complex software to get the best from the UNIX operating system! Unix Systems Programming: Communication, Concurrency and Threads, 2/e, by Kay Robbins and Steve Robbins!
- Learn UNIX essentials with a concentration on communication, concurrency, and multithreading techniques!
- Full of ideas on how to design and implement good software along with unique projects throughout!
- Excellent companion to Stevens' Advanced UNIX System Programming!
In a nutshell, this updated UNIX classic covers everything you'll ever need for threads, TCP/IP and RPC programming—with reusable code examples that explain syntax along the way. Robbins and Robbins explain the essentials of UNIX programming, concentrating on communication, concurrency, and multithreading techniques and why, when, and how to use them. They also show how to design complex software to get the best from the UNIX operating system. Using short code snippets to illustrate how to use system calls, they also include a number of hands-on "projects" that very quickly help readers expand their skill levels. The book includes chapters on files, signals, semaphores, POSIX threads, client-server communication, and remote procedure calls. There are also short examples, working code, and simplified libraries for use in network communication applications featured throughout the book. The updated Second Edition includes all-new chapters on the Web and multicast and a completely revised and updated RPC chapter.
From the Back Cover
* UNIX processes, files, and special files
* Signals and timers
* POSIX threads, semaphores, and IPC
* TCP, UDP, multicast, and the Web
* Features projects on Internet radio, server performance, timers, web caching, and shells
Learn how to design and implement reliable UNIX software whether you are using Linux, Solaris, Mac OS X, or another POSIX-based system.
This completely updated classic (originally titledPractical UNIX Programming) demonstrates how to design complexsoftware to get the most from the UNIX operating system. UNIX SystemsProgramming provides a clear and easy-to-understand introduction tothe essentials of UNIX programming. Starting with short code snippetsthat illustrate how to use system calls, Robbins and Robbins movequickly to hands-on projects that help readers expand their skilllevels.
This practical guide thoroughly explores communication, concurrency,and multithreading. Known for its comprehensive and lucid explanationsof complicated topics such as signals and concurrency, the bookfeatures practical examples, exercises, reusable code, and simplifiedlibraries for use in network communication applications.
A self-contained reference that relies on the latest UNIX standards,UNIX Systems Programming provides thorough coverage of files, signals,semaphores, POSIX threads, and client-server communication. Thisedition features all-new chapters on the Web, UDP, and serverperformance. The sample material has been tested extensively in theclassroom.
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