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All books
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- Accessing the WAN, CCNA Exploration Companion Guide (4)
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By Rick Graziani, Bob Vachon -
Reading since Dec 2011 




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- A vuestros cuerpos dispersos (131)
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By Philip Jose Farmer -
Reading since Jan 22, 2012
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- 100 Contes Morals (4)
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By Joan Barril -
Reading since Apr 2008 




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- El economista camuflado (188)
- La economía de las pequeñas cosas
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By Tim Harford -
Reading since May 2008 




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- La nueva mente del emperador (67)
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By Roger Penrose -
Reading since Apr 14, 2008 




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- Una breve historia de casi todo (465)
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By Bill Bryson -
Reading since 2008 




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- Cuentos completos, Libro 3 (73)
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By Philip K. Dick -
Reading since May 16, 2007 




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- Cronopaisaje (79)
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By Gregory Benford -
Reading since Oct 3, 2007
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- El nombre del viento (2532)
- Crónica del Asesino de Reyes: primer día
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By Patrick Rothfuss -
Finished on Jan 22, 2012 




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- Dungeons & Dragons Dungeon Master's Guide (26)
- Roleplaying Game Core Rules, 4th Edition
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By Wizards RPG Team -
Finished in 2011 




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- ReWork (345)
- Change the Way You Work Forever
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By David Heinemeier Hansson, Jason Fried -
Finished in 2011 




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- Hacking: The Art of Exploitation (69)
- 2nd Edition
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By Jon Erickson -
Finished in 2011 




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Hacking: The Art of Exploitation




Clear, concise, useful -
This is one of the best hacking books I own. As stated in the title it is clear, concise and useful. Full of tips and tricks on how to find buffer overflows and how to exploit them among other issues. From my point of view, this is a must if you like the subject.
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Jun 23, 2011 |
Add your feedback
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- LAN Switching and Wireless, CCNA Exploration Companion Guide (4)
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By Wayne Lewis -
Finished in Dec 2011 




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- Network Fundamentals, CCNA Exploration Companion Guide (6)
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By Rick McDonald, Mark Dye, Antoon Rufi -
Finished in Dec 2011 




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- Routing Protocols and Concepts, CCNA Exploration Companion Guide (5)
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By Allan Johnson, Rick Graziani -
Finished in Nov 2011 




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Dungeons & Dragons Dungeon Master's Guide
From my point of view, the two first chapters are quite traversals to any task involving coaching and group decisions. The rest is quite useful for running a well done D&D 4th Ed. adventure. I won't say it's a must if you as I myself have run a D&D game before, but I think it's worth to take a look ... (continue)
From my point of view, the two first chapters are quite traversals to any task involving coaching and group decisions. The rest is quite useful for running a well done D&D 4th Ed. adventure. I won't say it's a must if you as I myself have run a D&D game before, but I think it's worth to take a look at it.