-
All books
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
RSS feeds: subscribe to Tyroeternal's shelf



Reading this book on a fixed time frame made understanding it difficult. For myself, Wark's wandering through philosophical analysis on video games came across as mere wandering for wandering's sake. It was all a bit heavy for a quick read through. These problems may have been solved by a second rea ... (continue)
Reading this book on a fixed time frame made understanding it difficult. For myself, Wark's wandering through philosophical analysis on video games came across as mere wandering for wandering's sake. It was all a bit heavy for a quick read through. These problems may have been solved by a second read, or a much slower read, however this was not an option for me.
The book's open development online was an excellent format for a work like this. Reading it alongside conversation threads and comments is much more enjoyable than the book form.
If both video games and critical theory are part of your favorite subjects to read about; this book could very likely be a big hit for you. Unfortunately, if critical theory is not your cup of tea, Gamer Theory is a bit overwhelming.
Is this helpful?