John Maeda, probably the most important digital designer, educator, and artist working today, created a sensation with maeda@media (2000), which documented his complete oeuvre and laid out his belief in the importance of designers understanding the computer as a medium, not just a tool.
Maeda's work as an educator and director of the Aesthetics + Computation Group (ACG) at the MIT Media Lab has largely remained behind the scenes. For seven years, Maeda and his studentsseveral of whom are already internationally celebratedhave created some of the most digitally sophisticated and exciting pieces of design to emerge anywhere. Little of this research has been seen outside the laboratory.
This book presents the most fascinating work produced by the group, arranged into themes that apply to today's design issues: information visualization, digital typography, abstraction, interaction design, and education. Each section also features brief essays by leading names in the field of interaction and digital designCasey Reas, David Small, Yogo Nakamura, Joshua Davis, and Gillian Crampton-Smith.
Deftly bridging the chasm between art and science, John Maeda, a true pioneer in the digital realm, leads the way to a greater understanding and richness of experience. Over 600 illustrations, most in color....Continua
I actually use this book a lot, even if i don't like it that much.
It has a definite narrative that evolves from project to project, wandering from wonderful story to wonderful implementation. A tale built on example and tell-tale talent. But it falls a bit short. You remain with the desire for a bit of additional depth. Be it visual or descriptive. Depth.
But then again you can embrace this book with a more zen attitude in mind, and it becomes a great experience.